<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
  <head>
    <title>Multitris</title>
  </head>
  <body>

  <applet code="org.lwjgl.util.applet.AppletLoader" archive="applet/lwjgl_util_applet.jar, applet/lzma.jar" codebase="http://www.d.kth.se/~manso/multitris" width="800" height="600">

    <!-- The following tags are mandatory -->

    <!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
    <param name="al_title" value="Multitris">

    <!-- Main Applet Class -->
    <param name="al_main" value="org.newdawn.slick.AppletGameContainer">
    <param name="game" value="Multitris">

    <!-- logo to paint while loading, will be centered -->
    <param name="al_logo" value="appletlogo.png">

    <!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
    <param name="al_progressbar" value="appletprogress.gif">

    <!-- List of Jars to add to classpath -->
    <param name="al_jars" value="applet/lwjgl_applet.jar.pack.lzma, applet/lwjgl.jar.pack.lzma, applet/jinput.jar.pack.lzma, applet/lwjgl_util.jar.pack.lzma, applet/res.jar.lzma, MultitrisRes.jar, http://www.swapgeek.com/multitris/Multitris.jar, slick.jar, jogg-0.0.7.jar, jorbis-0.0.15.jar">

    <!-- signed windows natives jar in a jar -->
    <param name="al_windows" value="applet/windows_natives.jar.lzma">

    <!-- signed linux natives jar in a jar -->
    <param name="al_linux" value="applet/linux_natives.jar.lzma">

    <!-- signed mac osx natives jar in a jar -->
    <param name="al_mac" value="applet/macosx_natives.jar.lzma">

    <!-- signed solaris natives jar in a jar -->
    <param name="al_solaris" value="applet/solaris_natives.jar.lzma">

    <!-- Tags under here are optional -->

    <!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
    <!-- <param name="al_version" value="1.30"> -->

    <!-- background color to paint with, defaults to white -->
    <!-- <param name="al_bgcolor" value="000000"> -->

    <!-- foreground color to paint with, defaults to black -->
    <!-- <param name="al_fgcolor" value="ffffff"> -->

    <!-- error color to paint with, defaults to red -->
    <!-- <param name="al_errorcolor" value="ff0000"> -->

    <!-- whether to run in debug mode -->
    <param name="al_debug" value="false">

    <!-- whether to prepend host to cache path - defaults to true -->
    <param name="al_prepend_host" value="false">

    <!-- main applet specific params -->
    <!-- <param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas"> -->

  </applet>

  </body>
</html>
